Tuesday, May 31, 2011
Thursday, May 26, 2011
2001 Space Odyssey - The Postal Service - Research Part - 2
My next influences for this project where 2001 Space Odyssey and The Postal Service. The first for it's spaceship interior, the second, which is a band, for their video Such Great Heights. The two are complementary, using pure clean white to represent space. I always think of a hospital, where everything is sterile. The use of red in 2001 Space Odyssey is also something that I found of interest. The red in my animation represents danger as it is the core of the HIV Virus. The Postal Service's video is interesting in itself for the shiny metal surfaces which I also attempted to render out. Their is a cold and brutal efficiency to the virus and I wanted to represent that through the mechanical and inorganic materials I used. The video also shows a factory, probably an electronic one, or a lab. The machines are spotless in their lifeless drab coat. So unattractive, yet so alluring and menacing.
Wednesday, May 25, 2011
Ora-Ïto - Research Part - 1
A sculpture by Ora-ïto |
His clean style and sharp edges was something that proved of interest in my research. The white and shiny texture is what I am also going for. I decided to keep the shapes simple, and if the project had been less structured I would have gone for even more abstraction. I had done some research into shapes, lines and colour a while back, I find that this project has opened some doors for more animation. As I progressed more into the project more stylistic sources came to the fore.
Tuesday, May 24, 2011
Progress
Some more progress on the animation. I find quit interesting that some frames come out extremely abstract like the last one.
Friday, May 20, 2011
Intro Sequence
So this is my intro sequence. I do not know why but the background colour is extremely pixelated. If anyone knows I am listening.
Thursday, May 19, 2011
Progress
Some more progress. This is a shot of the whole cell core. I still need to clean up the outer structure.
The video shows a collision between the virus and a cell particle. The idea being to show the lack of thinking found in an inanimate object.
The video shows a collision between the virus and a cell particle. The idea being to show the lack of thinking found in an inanimate object.
Progress
Some stills of my progress. The logic behind my work is abstract. Colours are symbols as well as shapes. The floating cube represents the genetic material of the cell. I am building my set in disorder. First the Cell Core, then I will start work on the outside of the cell. The shapes are kept voluntarily simple. The title of the animation will set the context.
Wednesday, May 18, 2011
Final Practice
This is my final test, now Ill get to the actual thing. The good thing is that the rendering time is not outrageous.
Tuesday, May 17, 2011
Intro Scene
This is the first draft of my intro scene. I will actually have multiple panels that will come up with the name of the animation and anything else required at the beginning of an animation.
The next step will be to enter the vein.
The next step will be to enter the vein.
Texture Testing
Now that I have changed my theme going for a much more design look, I did some tests with new textures. I want to get a very monochromatic organism, with a colourful virus.
The logic is that nature uses colour to depict danger.
My only concern now is the limits of what I can do with A/E. I am looking forward to tomorrow to get some help from Pete.
The logic is that nature uses colour to depict danger.
My only concern now is the limits of what I can do with A/E. I am looking forward to tomorrow to get some help from Pete.
Monday, May 9, 2011
Sunday, May 8, 2011
Animatic without Sound
Animatic from Paul Arthur on Vimeo.
I find it a bit slow, so my final will have a quicker pace.
Storyboard
A long time since I have posted anything. I have been away and without internet. I have been working though. I will post all my research later, as publishing my storyboard was more urgent regarding the Pitch.
I will post my script and story which should help understand better. I tried different styles for colors, yet most of it will remain in very rusty and recycled. Except the virus.
Their are two themes:
- The first is that in the HIV is created by our own body. After the first influx of external viruses, it is our own cells who start the production.
- The second, which is not included in the storyboard yet (because I forgot to scan it, and I don't have a A3 scanner here...), will be an attempt at mobilizing against HIV. I want to introduce a drawn character who at the beginning is healthy, and at the end of the video ends up dead. My goal is to contextualize the infection rather than just having a disease doing it's nasty job.
I will post my script and story which should help understand better. I tried different styles for colors, yet most of it will remain in very rusty and recycled. Except the virus.
Their are two themes:
- The first is that in the HIV is created by our own body. After the first influx of external viruses, it is our own cells who start the production.
- The second, which is not included in the storyboard yet (because I forgot to scan it, and I don't have a A3 scanner here...), will be an attempt at mobilizing against HIV. I want to introduce a drawn character who at the beginning is healthy, and at the end of the video ends up dead. My goal is to contextualize the infection rather than just having a disease doing it's nasty job.
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